12 Part Blog Description

Are you looking to learn as much as you can about the business of sports licensing? Then please read the 12 Part "An Insider's Guide to the World of Licensed Sports Products in 12 Parts: Practical Lessons from the Trenches" - all 12 parts of the blog can be found within this site. Click here to start with the Introduction.

Showing posts with label Holograms. Show all posts
Showing posts with label Holograms. Show all posts

Thursday, March 1, 2012

Part 10 - An Insider’s Guide to the World of Licensed Sports Products: Packaging

Greeting folks!

This note is written by Scott Sillcox in fall 2023 in response to a lot of readers asking me two questions:

A. You wrote and posted this 12 part blog in 2012-ish, is it still relevant today? Short answer - absolutely! The basics of sports licensing change very little over the years, so I strongly suggest that if you are trying to learn about sports licensing, read away! I have also tried to update certain areas where there have been significant changes, so I feel comfortable in telling you that this information is still highly relevant.

B. You mention that you are a consultant and might be able to help me, do you still do consulting? Short answer - absolutely. I work in the licensing field virtually every day of my life, so if you have questions or would like my help, contact me! The two primary ways I work are hourly telephone consulting ($175US/hour) and face-to-face meetings where I come right to your office for a full day ($1500US/day + $650 travel expenses).

Many thanks and happy reading -
Scott Sillcox

Please also note: This 12 part series initially appeared on my "Heritage Uniforms and Jerseys" blog, but I moved it in March 2012 to this blog which has a more single-focus on the world of licensed sports products.

================

Greetings!

This is Part 10 of a 12 Part Series of blogs Scott Sillcox wrote called “An Insider’s Guide to the World of Licensed Sports Products in 12 Parts: Practical Lessons from the Trenches”. For a backgrounder on Scott Sillcox and his company, Maple Leaf Productions, please see the introductory blog and/or watch his 11 minute introductory video. Scott is available to consult with anyone interested in pursuing a sports license.
The 12 Parts of this Licensed Sports Products blog are:
Part 1: How Licensing Works - Follow The Money or How $5,000,000,000 can be less than you think
Part 2: What’s Involved in Getting a License – You need them far more than they need you
Part 3: The Landscape and some of the players
Part 4: Quality Control – Where The Real Power in Licensed Sports Lies
Part 5: Royalty Reporting and Audits
Part 6: Selling Licensed Goods - Why it’s not as easy as it looks
Part 7: Players Associations and Current vs. Retired Players
Part 8: Royalty Rates – Is 12% the norm and when 12% isn’t enough
Part 9: Local Licenses – myth or reality?
Part 10: Packaging
Part 11: Ten Things (Actually 12 Things) I Learned Along The Way
Part 12: Ten More Things (Actually 14 Things) I Learned Along The Way

Greetings!

To tell you the truth, I have been somewhat dreading telling the story of “Packaging”. There’s no getting around the fact that Packaging is not a very sexy topic. So I will admit at the outset: Packaging - a bit dull? For sure. But Packaging - important? To licensees, hugely!

In the big picture, most leagues have established fairly elaborate standards when it comes to packaging of licensed sports products. In its most basic form the packaging standard will govern the use and placement of the league’s licensed products hologram. But for most leagues packaging is far more than the use of a hologram.

If you don’t mind, I’m going to use the NFL as my primary packaging example, although I could have just as easily chosen MLB or the NBA or the NHL.

The NFL has a fairly rigid, and lengthy, set of packaging guidelines that licensees have to follow if they want their product to be approved for sale by the NFL’s Quality Control Department (see Part #4 for more on the hugely important role of the QC Department).

The packaging guidelines have two elements:
1. Licensed Product Authentication Products
aka sewn-in labels, hangtags and holograms
2. Actual product packaging


1. Soft Goods
For Soft Goods licensees, the packaging guidelines deal with the Licensed Product Authentication Products, namely:

A. Labeling affixed to /sewn onto the product (sewn-in label)
B. The NFL hangtag that is attached to the product (NFL hangtag)
C. The hologram that is usually built right into the hangtag (hologram)
D. The licensee hangtag that is attached to the product (licensee hangtag)

Samples of two styles of "Sewn-in Labels" - one combined label (on the left) and two separate labels (on the right)

Sample of league hangtag/hologram and licensee hangtag

There are many rules related to these items, but the good news for Soft Goods Licensees is that in most cases the licensee can (and must) buy the NFL hangtag and hologram from the league’s exclusive supplier of officially licensed hangtags and holograms (OpSec Security Inc., Parkton MD), and therefore you have two less things to worry about. Keep in mind that you have to buy these hangtags/holograms from OpSec – they aren’t free – and prices range from a few cents each for holograms to upwards of $0.15 each for some combination hangtag/holograms.


2. Hardlines
For Hardlines licensees, the NFL has assumed that almost every hardlines product needs some sort of packaging and they have designed a set of guidelines, what they call a “Package Goods Program”, with the goal of creating a consistency across all NFL licensed packaged goods.

For the better part of 2000-2007, the look that the NFL wanted for packaged goods featured a red band on the entire left side of the package. Beginning in 2008, the NFL switched to an all-black/predominantly black background package design. If you walk into an NFL team store at a stadium near you, you will see what the NFL desires – a consistent look for most of the “packaged” or “hardlines” goods – a “black” look. Good or bad (and I skew towards the latter), they have achieved their goal.

Simple example of NFL "Red Band" packaging style used from 2000-07

Simple example of MLB packaging that we used - MLB's guidelines mainly had to do with the size and placement of the logos

The NHL was, when this product was made, the the least restrictive league when it came to packaging and the majority of the packaging rules concerned the size and placement of logos. Beginning in 2008-ish the NHL adopted an "all black" packaging design somewhat similar to the NFL's 2008 all-black look.

Another example of the NFL's old "red band" packaging design

Here is a new style NFL All Black Package - where's the sell?


More than anything, my issue has to do with the fact it seems to me that packaging has the potential to be a very important tool in a licensee's sales arsenal, but if licensee's hands are almost completely tied as we conform to a predetermined standard chosen primarily for consistency, then sales will suffer. I simply believe that in trying to achieve consistency, sales are being lost, not gained. I could carry on about how much money must have been spent creating these guidelines, and how much time and effort must be wasted (I mean spent) policing and enforcing these guidelines through an overworked and underpaid Quality Control staff, but I won’t…

Now off my soapbox and back to the topic at hand…

The NFL packaging guidelines cover a range of packaging types, including:
- clamshells
- boxes
- boxes with windows
- one-sided header cards
- two-sided header cards
- belly bands

The packaging guidelines cover such things as the size and placement of all logos printed on the package, how and where the holograms can be placed on the package, and many more rules about the actual packaging design itself. I don’t mean to belabor the point, but for boxes alone there are rules for the:
1. Front of box background
2. Actual product front
3. Product “callout” / product description + the NFL shield logo
4. Hologram on front
5. NFLPA logo (if applicable)
6. Back of box background
7. Barcode
8. Sides of box

If you would like to see the NFL's 2008 packaging design guidelines, which I would suggest couldn't be more complicated if you tried, please contact me. Please note that when it comes to NFL hangtags, Soft Goods licensees will order these directly from OpSec so you don’t have to worry about designing hangtags yourself.

In the grand scheme of things the point of this blog is simply this: You cannot take the packaging of licensed products lightly or you will not pass the final stage of the Quality Control Approval process and you will not get your product to market.

Here are a few other packaging bits and pieces, partly demonstrating what a minefield packaging can be:

A. Post-season programs
Most leagues, especially MLB, have a special post-season licensed product hologram program (if you have a World Series license, you have to use World Series holograms, not regular holograms). It doesn’t end with correctly ordering post-season holograms from OpSec (yes, MLB uses OpSec as well – ditto the NHL and NBA), it only begins there because MLB specifies that you must account “for every single hologram you purchase, and all unused holograms must be returned to OpSec.” Holograms typically come 1000 to a roll, and “each sticker on used rolls must be counted and noted by licensees before being returned to OpSec. And Major League Baseball Properties reserves the right to audit licensees to verify their sales of postseason products and the use of hologram stickers.” You can’t make this stuff up folks… Yikes!!!

B. What licensees are (and are not) allowed to order from OpSec
In the case of the NHL (and ditto the other leagues), “There are a number of different NHLE authentication products available to NHLE licensees depending on the types of products you are licensed to market (i.e. apparel, novelties, etc.). NHL Enterprises has made the determination of which products you are required to use and has [told] OpSec which type of authentication product you are authorized to receive and required to order. If NHLE has identified you to OpSec as a licensee authorized to receive more than one product because you are distributing products in more than one classification, you must specify to OpSec at the time of your order which products you need.” Once again, you can’t make this stuff up.

C. Authentication Prices
I thought it might be interesting to see OpSec’s NHL Authentication Products price list (from 2008). No editorial comment – I just thought it would be somewhat interesting to show a price list:
OpSec's NHL Authentication Products Price List

In retrospect, I find it somewhat telling that I gave every blog in this 12 part series a subtitle – every one except Part 10:Packaging. My subconscious must have been at work, knowing how potentially dull (but necessary) a topic this would be. That being said, if I was to do it over, I should have subtitled this blog “Packaging: Not for the faint of heart” because like it or not, in the world of licensed sports products, Packaging is time consuming, complicated and cannot be ignored.

Thanks for reading and as always, all comments are welcome!

Scott


PS Way back in 1992 an organization called The Coalition to Advance the Protection of Sports logos (CAPS) was formed as an alliance between The Collegiate Licensing Company (CLC), Major League Baseball Properties, Inc., NBA Properties, Inc., NFL Properties LLC, and NHL Enterprises, L.P. to address common trademark protection and enforcement matters of its members and to help consumers identify counterfeits. After a period of relative quiet, it would appear that CAPS has become quite active in policing all sorts of product "violations", or what they at least feel are product violations. I have shown some of the info below as examples of sewn-in labels, hangtags and holograms, images of which are hard to find on the internet. Their website says for more information to call 1-800-TEL-CAPS (835-2277) and some of these have been updated on the CAPS site so best to visit it directly.

MLB Authentication products - dated info from 2001 but still somewhat valid

NHL Authentication products - info from 2008-ish


PPS from fall 2023: In case you weren't aware, I created and constantly maintain a searchable Online Directory of 2500+ North American Licensed Sports Products Companies – it can be found at www.LicensedSports.net and only costs $59 to use for three full months. This is a highly searchable directory of licensed sports products companies in North America, companies that have been licensed by various sports leagues (NFL, MLB, NBA, NHL, NCAA, NASCAR, MLS, etc.) as well as the various players’ associations (NFLPA, MLBPA, NBAP, NHLPA). There is nothing like it anywhere on the internet, and I update the database weekly, oftentimes daily.

Virtually all 2500+ company records have a contact name with title, phone number and email address. In many cases, I list up to six contacts within the company. What's more, many of the records have a Linkedin url so you can learn much more about that contact including if you know people in common.

So if you’re looking for all the licensed sports products companies based in Connecticut, or all of the NFL licensees which sell housewares, or all companies licensed by the NBA and the NHL and MLB for soft goods, check out this terrific and highly searchable resource at www. LicensedSports.net .


PPPS from fall 2023: I am a very active consultant to people looking to learn more about the licensed sports product industry - you can find the full detail here.  I spend almost every day in the licensed sports product field and I work with between 300 and 500 clients each year. There are three primary ways I work with people:

1. Hourly telephone consulting
2. Full day face-to-face meetings where I will go almost anywhere in North America to spend a full day with you and giving you a fire hose amount of information that is directly applicable to your circumstances.
3. I have a bundled package of services for those people who know that they want to work with an existing licensee.

So visit here for more detailed info and let me know how I can help you move your idea forward.

Part 4 - An Insider’s Guide to the World of Licensed Sports Products: Quality Control – Where The Real Power in Licensed Sports Lies

Greeting folks!

This note is written by Scott Sillcox in fall 2023 in response to a lot of readers asking me two questions:

A. You wrote and posted this 12 part blog in 2012-ish, is it still relevant today? Short answer - absolutely! The basics of sports licensing change very little over the years, so I strongly suggest that if you are trying to learn about sports licensing, read away! I have also tried to update certain areas where there have been significant changes, so I feel comfortable in telling you that this information is still highly relevant.

B. You mention that you are a consultant and might be able to help me, do you still do consulting? Short answer - absolutely. I work in the licensing field virtually every day of my life, so if you have questions or would like my help, contact me! The two primary ways I work are hourly telephone consulting ($175US/hour) and face-to-face meetings where I come right to your office for a full day ($1500US/day + $650 travel expenses).

Many thanks and happy reading -
Scott Sillcox

Please also note: This 12 part series initially appeared on my "Heritage Uniforms and Jerseys" blog, but I moved it in March 2012 to this blog which has a more single-focus on the world of licensed sports products.

================

Greetings!

This is Part 4 of a 12 Part Series of blogs Scott Sillcox wrote called “An Insider’s Guide to the World of Licensed Sports Products in 12 Parts: Practical Lessons from the Trenches”. For a backgrounder on Scott Sillcox and his company, Maple Leaf Productions, please see the introductory blog and/or watch his 11 minute introductory video. Scott is available to consult with anyone interested in pursuing a sports license.
The 12 Parts of this Licensed Sports Products blog are:
Part 1: How Licensing Works - Follow The Money or How $5,000,000,000 can be less than you think
Part 2: What’s Involved in Getting a License – You need them far more than they need you
Part 3: The Landscape and some of the players
Part 4: Quality Control – Where The Real Power in Licensed Sports Lies
Part 5: Royalty Reporting and Audits
Part 6: Selling Licensed Goods - Why it’s not as easy as it looks
Part 7: Players Associations and Current vs. Retired Players
Part 8: Royalty Rates – Is 12% the norm and when 12% isn’t enough
Part 9: Local Licenses – myth or reality?
Part 10: Packaging
Part 11: Ten Things (Actually 12 Things) I Learned Along The Way
Part 12: Ten More Things (Actually 14 Things) I Learned Along The Way

In this blog I’d like to explain about the “Quality Control” (QC) process that each of the leagues uses. There may be modest differences between leagues, but the principle is very much the same – before a product can be made and sold, both it and the packaging that will accompany the product need to be approved by the league’s Quality Control Department. Think of the QC process as a giant funnel (some would call it a bottleneck but that is not a fair assessment) through which all products must pass before they come to market. As a new licensee, it is vital for you to understand the importance of the QC process, and to understand the time frames involved.

Ultimately it is by use of the QC process that the league can best control their image, their product quality, etc. For the leagues the QC process is a measure of how well they are promoting their brand and demanding excellence for their brand.

Sometimes in the rush to get a product to market, a licensee “forgets” the QC approval process and rushes a product to market because they are certain the product would have been approved, or they simultaneously submit a product through the QC process while going ahead and producing the product en masse. Simply put - this is a dangerous game and an excellent way to lose your license. Don’t do it.

In the title of this Blog Part 4 I say “Quality Control – Where the real power in licensed sports lies”. Do I really mean this – are they that important? Yes, I really do believe that the QC department is vital to getting licensed products to market, and the takeaway lesson from this Blog for new licensees is that the Quality Control (QC) process is serious business and demands your full attention and respect at all times – you cannot drop your QC guard.

Like so many things in business, in the last 5-10 years the Quality Control Approval process has become an automated, online process (NFL QC submissions went online in 2002, MLB and NHL after 2006). Automated or not, and regardless of league, it works roughly as follows:

1. Step 1 - Submit a design: Proceed – Make changes and re-submit - Rejected
2. Step 2 - Submit a prototype: Proceed – Make changes and re-submit - Rejected
3. Step 3 - Submit a final product: Approved – Make changes and re-submit - Rejected


Below please find two samples of Quality Control “Submission Forms” from the time when these were done manually, not online. I am including these in this Blog because even though they are from the bygone manual-submission era, they give you a direct insight into what QC departments require from licensees.

MLB QC submission form from 2005 when MLB QC submissions were done manually and not online

NHL QC submission form from 2004 when NHL QC submissions were done manually and not online


1A. You submit design artwork online showing what the proposed product is going to look like in great detail. Why are you asked to show the design artwork before a prototype has been made? Because it’s a lot less expensive for you, the licensee, to change the design at the computer stage than it is to change an actual physical prototype. Once you reach the prototype stage, it becomes much harder and more expensive to change the product. So the league is doing its licensees a favor by having them submit the initial design artwork for QC approval. You also answer a series of questions about the product including what market is it intended for, expected launch date, etc.

1B. Depending on the league – each league has its own standards - the QC Department will get back to you with an online decision within approximately 10 days. In some cases the turnaround will be quicker, but if you consider the NFL where a staff of TWO QC managers conduct 80,000 product reviews in a year (80,000!!!), it’s remarkable that they can achieve a 10 day turnaround! The initial decision will be: Proceed / Make Changes / Rejected

1C. If the initial QC decision is to “Make Changes”, the QC staffer gives you detail on what needs to be done/fixed, and you start the Step 1 process over again until you get a “Proceed” decision. If the product is “Rejected”, you may want to lick your wounds and get on to another product because there really is no higher authority to whom you can appeal the QC decision.

Oh certainly you can complain to your licensing rep, but think of this in real, practical terms. If you try to go over someone’s head to change a “Rejected” into a “Proceed”, how do you think you will fare at the subsequent stages of the QC approval process? How do you think your other products will fare when they are submitted for approval? How fast do you think your future QC turnaround times will be?

I don’t say this to be mean and I don’t mean to imply that QC departments are vindictive – I never saw anything but professionalism in my 12+ years of QC experience – but the reality is the QC department can shut down a product line or delay it significantly so you absolutely need to work with them, not against them. The lesson? Ultimately you have to work within the system.

2. Step 2 is “Submit a Prototype” and it works much the same as Step 1 with the same possible outcomes - Proceed / Make Changes / Rejected - except that you are submitting an actual physical prototype. For some products, such as posters, you go from the Step 1 submission stage direct to the Step 3 submission stage because there is no prototype stage. For apparel and many other hard line goods, you go through all three stages.

3. Step 3 is “Submit a Product” and it works much the same as Step 2 with the same possible outcomes - Proceed / Make Changes / Rejected - except that you are submitting an actual physical product including packaging. It can be very frustrating to reach this 3rd stage only to be told to make changes because the reality is that to submit an actual product you have gone ahead and created a quantity of product, so to be told to make changes effectively means that the rest of “that batch” of products should be scrapped and never make it to market. In reality at least some of those products are not scrapped but instead become giveaways, salesman samples or perhaps sold into gray markets.

With respect to timing, this entire Step 1 – Step 3 process could take as little as 20 days or it could take 6 months or more. I would advise you to “budget” 30-40 days to have a product run through the QC approval process from beginning to successful conclusion (final approval).

What are the QC people looking for when I submit my product?

The NHL offers these guidelines as to what their QC department is looking for as it looks at products that have been submitted for approval:
A. Accuracy of logo representation
B. Proper use of Pantone colors
C. Proper use of trademark designations
D. Proper use of logo "holding lines"
E. Proper logo placement
F. General appearance and quality of product
G. Meeting NHL policies and standards


The NFL, MLB, NBA and other licensors have much the same set of criteria as the NHL, but allow me to use the NHL list to explain a bit about these guidelines and explain what the QC departments are looking for.

A. Accuracy of Logo Representation
- Each team has extensive guidelines for each team’s complete set of logos including primary logo, secondary logo, script logo, historic logo(s), etc. – all of this information is available online to licensees and is generally called a “Style Guide”. Think of a “Style Guide” as being a big thick manual showing team and league logos and how they should be used.

- The QC department spends a lot of time in the approval process making sure the use of any team/league logos on licensed products and licensed product packaging is correct.

- For the longest time licensees weren’t allowed to adjust or tinker with team/league logos in any way, but I have noticed that with the upswing in licensed women’s apparel/fashion in the last 5 years, things that previously never would have been approved (pink team logos immediately come to mind) are now being approved. That being said, I am 100% certain there are still Style Guide guidelines for such logo use, and the overriding rule of thumb should always be that you cannot tinker with a team/league logo in any way.

B. Colors / Proper use of Pantone Colors
- The QC team spends a great deal of time on color, and making sure that the colors of the proposed/actual product and packaging are correct. Each league has extensive guidelines for each team’s colors – the exact color to be used in print and even the exact color to be used in fabrics – once again detailed in the Style Guide. So when a prototype or actual product is submitted, the QC department spends a lot of time analyzing the color.

C. Proper use of trademark designations, or “Trademark designations for each logo and mark”

- If you look at almost any logo used in/on an MLB or NHL licensed product, you will almost always see an accompanying “trademark designation:
® Circle R (Registered trademark)
© Circle C (Copyright)
™ TM (Trademark)
100% proper use of these is critical to the MLB and NHL QC department teams, and try as you might to understand the logic of which symbol is used for which logo on which type of product, this is incredibly complicated. So in the real world licensees give it their best guess at the prototype stage and they expect the QC department to advice re corrections.

- Interestingly, with the NFL you will see very few
® Circle R (Registered trademark)
© Circle C (Copyright)
™ TM (Trademark)
I asked why this was the case several times, and in laymen’s terms the answer was always that the NFL has registered all of the team/league logos with the appropriate copyright and trademark bodies and the NFL considers use of the ®, © and ™ superfluous. I personally think the MLB and NHL are way over the top in their use of the symbols to the detriment of their products (the NHL requires use of © almost any time the word or image of the Stanley Cup is used on a product, and ™ after “The Original Six”, while MLB uses such things as the John Hancock® All-Star FanFest™) and that MLB and the NHL could take a lesson from the NFL on this, but they persist in demanding the use of these symbols and thus their QC departments become the symbol police.

Here is what MLB has to say about Trademark Designation:

- I’m not overly familiar with where the NBA, NASCAR and various NCAA schools stand on the use of trademark designations on licensed products, but their Style Guide will explain and their QC department will let you know upon your first submission.

D. Proper use of logo "holding lines"
- This relates to the proper use of logos exactly as they are meant to be used.

E. Proper logo placement
- This relates to the location and size of team and league logos used in the product/packaging, as well as to the logo size relative to other logos.

F. General appearance and quality of product
- This is self explanatory.

G. Meeting NHL policies and standards
- This is certainly a catch-all.

Here are a couple more that the NHL doesn’t have on their list:

H. Legal Lines / Legal Notices, aka Legal lingo, Legalese

- Once again the leagues differ, but various leagues require a legal statement on various types of products. For hardlines products like posters and clocks, some leagues require a legal statement right on the product, while for other hardlines products and almost all soft goods the legalese is confined to the packaging or hang tag.

- MLB likes to use:
Major League Baseball trademarks and copyrights are used with permission of Major League Baseball Properties, Inc. Visit MLB.com

- NHL likes to use:
All NHL© logos and marks and team logos and marks depicted herein are the property of the NHL© and the respective teams and may not be reproduced without the written consent of NHL© Enterprises ©NHL. All rights reserved.
and
NHL and the NHL Shield are registered trademarks of the National Hockey League. All NHL logos and marks and NHL team logos and marks depicted herein are the property of the NHL and the respective teams and may not be reproduced without the prior written consent of NHL Enterprises, L.P., © NHL 20XX. All Rights Reserved.

- NFL
As was the case with the ®, © and ™, the NFL does not generally require the legalese, again their thinking being that their logos and trademarks etc. are properly registered and thus the NFL does not need the legalese.

- I’m not overly familiar with where the NBA, NASCAR and various NCAA schools stand on the use of “legalese” on licensed products, but their respective QC departments will let you know upon your first submission.

I. Hologram placement
- Virtually every hardlines product made for virtually every licensing league requires the use of an official hologram either on the product itself or on the packaging. For soft goods, the hologram is generally on a hang tag but in some cases, ball caps, we see the hologram “stuck” to the brim of the cap. Each league’s QC department has guidelines as to where the hologram can/cannot be placed.

J. Packaging
- Almost every league has strict packaging guidelines for hardlines products and soft goods products. When you are submitting your product to the QC department for “Final Stage” QC approval (if not before), it will need to be submitted with the proposed packaging. It is common for the product itself to be approved but the packaging is rejected or sent back for changes.

- Please see Part 10 of this blog for much more on packaging. For now the point is simply that packaging is very much a part of the QC approval process.


One final aside about the QC process for many NCAA schools (info refreshed as of March 2020).

In Part 12 of this Blog, and also in this blog written in March 2020, I explain much more about the process of obtaining “NCAA” licenses. It can be confusing because NCAA licensing is done by:
1. A company called CLC which represents 700+ US colleges and universities
2. A company called Fermata which represents six US colleges and universities
3. A company called Exemplar which represents seven US colleges and universities
4. A company called Affinity Licensing which represents 13 US colleges and universities
5. For another 1800-ish schools that have chosen not be part of CLC or Fermata or Exemplar or Affinity, the licensing is done directly by the school. We call these schools "Independents".

In the world of collegiate licensed sports products, if you are working with CLC or Fermata or Exemplar or Affinity, there is a double QC approval process – first the product is reviewed by CLC’s (or Fermata's or Exemplar's or Affinity's) QC staff, and then it is passed on to the school for their approval. The point that I want to make is simply that for 700+ NCAA schools, the QC approval process is a double approval process., whereas for 1800-ish schools it's a single approval process (directly by the school).


That’s all for Part #4 of “An Insider’s Guide to the World of Licensed Sports Products: Quality Control – Where The Real Power in Licensed Sports Lies”.

Thanks for reading and all comments are welcome!

Scott


PS from fall 2023: In case you weren't aware, I created and constantly maintain a searchable Online Directory of 2500+ North American Licensed Sports Products Companies – it can be found at www.LicensedSports.net and only costs $59 to use for three full months. This is a highly searchable directory of licensed sports products companies in North America, companies that have been licensed by various sports leagues (NFL, MLB, NBA, NHL, NCAA, NASCAR, MLS, etc.) as well as the various players’ associations (NFLPA, MLBPA, NBAP, NHLPA). There is nothing like it anywhere on the internet, and I update the database weekly, oftentimes daily.

Virtually all 2500+ company records have a contact name with title, phone number and email address. In many cases, I list up to six contacts within the company. What's more, many of the records have a Linkedin url so you can learn much more about that contact including if you know people in common.

So if you’re looking for all the licensed sports products companies based in Connecticut, or all of the NFL licensees which sell housewares, or all companies licensed by the NBA and the NHL and MLB for soft goods, check out this terrific and highly searchable resource at www. LicensedSports.net .


PPS from fall 2023: I am a very active consultant to people looking to learn more about the licensed sports product industry - you can find the full detail here.  I spend almost every day in the licensed sports product field and I work with between 300 and 500 clients each year. There are three primary ways I work with people:

1. Hourly telephone consulting
2. Full day face-to-face meetings where I will go almost anywhere in North America to spend a full day with you and giving you a fire hose amount of information that is directly applicable to your circumstances.
3. I have a bundled package of services for those people who know that they want to work with an existing licensee.

So visit here for more detailed info and let me know how I can help you move your idea forward.